![]() Simulated HDR- This gives the game a slightly more dynamic look without crushing all the details and blowing out the white levels. ![]() Post Process sharpening - I add just a hair of post process sharpening ( pyramid shaped ) to bring out the fine details in the textures without adding any jaggies or aliasing. ![]() SMAA- My preset has it set to ultra to make sure it has the best AA with almost no performance loss ( be sure to disable AA in DSfix ) Some of the options in them i use are as follows. ![]() These are settings i created with SweetFX to give Dark Souls a more dynamic look, i have six different presets to choose from. ![]()
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